Search Issue Tracker
Won't Fix
Votes
5
Found in
5.5.0f3
Issue ID
910414
Regression
No
"String too long for TextMeshGenerator. Cutting off characters" error appearing in console
Steps to reproduce:
1. Open user attached project
2. Download the attached CalculateOnClickModified.cs script
3. Replace the content in ClickHandlers/CalculateOnClick.cs with the code of CalculateOnClickModified.cs
4. Download the user attached voteListBBCode.txt and the file in to the project
5. Choose Canvas/Panel/VoteCountGroup/Calculate from the hierarchy
6. Assign the voteListBBCode.txt file to the voteListBBCode field
7. Play the scene and click calculate
Expected result: error should not appear in console
Reproduced in: 2017.1.0b5, 5.6.1f1, 5.5.3p3, 5.4.5p1, 5.3.8f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Preferences Button is replaced with the loading icon whenever a Search Background Task is active
- [Quest] Screen flashes for several seconds when enabling microphone permissions
- Special Values from SurfaceOutput Struct are stripped when using them in the #if UNITY_PASS_FORWARDBASE directive
- Loading icon becomes highlighted when hovered over in the Search Window
- Contents of the Paint Terrain tab are not displayed when outside of the Prefab Edit mode
UNITY3D_TEAM
Jan 30, 2018 07:32
reproduced 2017.2
UNITY3D_TEAM
Jan 30, 2018 07:32
when you going to fix this error?