Search Issue Tracker
Fixed in 5.0.3
Votes
0
Found in
5.0.1f1
Issue ID
689302
Regression
No
Static Initialization Is Incorrect When Targeting WebGL (possibly, any IL2CPP target
Steps to reproduce:
1. Open test.unity and press play (in editor) and take notice that there is a decimal on the last of second test lines. (1.5:1.5)
2. Build and run this project targeting web gl, and notice that the decimal is missing from the last of second test lines. (1.5:15)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
Add comment