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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

4

Found in

5.0.0f4

Issue ID

681493

Regression

No

[StateMachineBehaviour] Inconsistent Start() usage in StateMachineBehaviour scripts

Animation

-

Steps to reproduce:

1. Create new Unity project
2. Create new C# script
3. Change the inheritance from MonoBehaviour to StateMachineBehaviour
4. Try to use Start() function in it, notice no errors are thrown
5. Try to add parameters in Start function, e.g. Start(int x), notice an error is throw as in MonoBehaviour script, though the Start function is not being called in SMB scirpts

Comments (1)

  1. oddurmagg

    Sep 04, 2015 18:12

    This clashes with the callback names used in the nodecanvas asset

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