Search Issue Tracker
Duplicate
Votes
0
Found in
5.6.0b3
Issue ID
866924
Regression
Yes
Splash screen is anchored at top-left instead of center if standalone is running in non-native fullscreen
Steps to reproduce:
1. Create new project
2. Build and run standalone in fullscreen non-native resolution
3. Notice that splash screen is anchored in top-left corner instead of expected center
Reproduced on OSX
Reproduced with: 5.6.0b1, 5.6.0b3
Not reproducible: 5.5.0f1, 5.5.0p3
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled
This is a duplicate of issue #858112