Search Issue Tracker

Active

Votes

0

Found in

2023.2.20f1

6000.0.0b16

Issue ID

UUM-70734

Regression

No

Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject

--

-

Reproduction steps:
1. Open the attached “BugRepro” project
2. Open the “Assets/Scenes/SampleScene” Scene
3. In the Hierarchy window, select “Without Rigidbody” GameObject
4. Add a Rigidbody2D Component (Component > Physics 2D > Rigidbody 2D)
5. Observe the GameObject in the Scene view

Expected result: The Shadow Caster 2D stays the same size
Actual result: The size of the Shadow Caster 2D increases

Reproducible with: 2023.2.20f1, 6000.0.0b16
Couldn't test with: 2021.3.37f1, 2022.3.26f1 (Casting Source option is not available)

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.