Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.5.0b3
Issue ID
830400
Regression
No
[SimSpace] View vector in shader yields local results for particle world space
Simulation space affects the view direction within the shader.
Repro steps:
1. Open Scene1 from attached project.
2. Select the Particle System from the hierarchy and simulate for a second or two.
3. Press Pause and rotate in the scene view around the particles.
4. Particles which were moving towards the camera ought to be green, those moving away - red. They are not.
5. Switch the particle space to World.
6. Observe how particles appear properly now.
Notes:
- Not a regression (by dev)
- Dev suggested fix in comments.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] [Android] Black screen on some Android devices when using Post Processing and Depth Of Field Mode is set to "Gaussian"
- [GLES] The material isn't rendered when using Graphics.RenderPrimitives
- [TMP][Android] Writing text or adding more emojis after an emoji in the InputField causes the first emoji to disappear and be changed to two question marks when "Hide Mobile Input" is enabled on some Android devices
- [iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in the project folder
- Error "AssetDatabase.SaveAssets are restricted during asset importing" when assigning Icons to a Saved Search
Add comment