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Won't Fix
Votes
0
Found in
2021.3.34f1
Issue ID
UUM-61690
Regression
No
Selection of asset is lost when creating assets when AssetDatabase calls on “AssetPostprocessor.OnPostprocessAllAssets”
How to reproduce:
1. Open the user’s attached “postprocessor-deselect.zip” project
2. In the Project window, select “Test.prefab”
3. In the Inspector window, add the “MyScript” Component
4. Observe the Project window
Expected result: “Test.prefab” is selected
Actual result: “Test.prefab” is deselected
Reproducible with: 2021.3.34f1
Could not test with: 2022.3.19f1, 2023.2.8f1, 2023.3.0b4 (a new asset was not created)
Reproduced on: macOS 14.2.1 (Intel)
Not reproducible on: No other environment tested
Note: also reproducible if removing “MyScript” Component
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Resolution Note:
Thank you for reporting a bug to Unity.
We have reviewed the issue carefully, and in this case, the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.
Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.