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Fixed
Votes
9
Found in
5.1.1f1
Issue ID
709326
Regression
Yes
Selecting multiple objects with sprite renderer overwrites all of their materials with first selected object one
To reproduce:
1.Create new project, import attached package.
2.Open "repro" scene, notice that there are 3 objects with sprite renderers in the scene, each one of them have different materials assigned to them.
3.Try to select all objects, notice that their material property gets overwritten by the first selected object material.
Regression from 5.0.x
Comments (5)
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nashella
Aug 21, 2015 16:58
There is patch correting this issue : Patch 5.1.2p3
http://unity3d.com/unity/qa/patch-releases
Lovelock
Aug 08, 2015 05:11
Still experiencing this as well in 5.1.2f1. Cannot select multiple sprite renderers by any means. Only way to move them collectively is to parent them to an empty game object and use that--very tedious.
AlexRoseGames
Jul 24, 2015 22:22
This needs to be fixed ASAP, it's ridiculously dumb:
http://i.imgur.com/8vhAWEv.gif
I can't work at all like this.
LCe
Jul 07, 2015 14:42
(Same problem with multi-selection in Project view)
LCe
Jul 07, 2015 14:07
I report the same issue !