Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.3.1f1
Issue ID
756028
Regression
Yes
[GL] Screen space ambient obscurance image effect has artifacts with OpenGLCore
To reproduce:
1. Open attached project
2. Go to Edit->Project settings->Player
3. Deselect Auto Graphics API for Mac
4. Add OpenGLCore to list and make it first
5. Open Game window
Actual behavior: post processing effect is giving artifacts, blurring part of the shader is not working (see screenshot)
Expected behavior: should be blurred effect (see screenshot)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs
Add comment