Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.2.2p1
Issue ID
739841
Regression
Yes
RenderToCubemap memory leak
Steps to reproduce:
1. Open attached project
2. Open scene "scene"
3. Open profiler or task manager
4. Run scene and notice how memory builds up
5. Open "Cubemapper" script and comment out Line 23 (Render method)
6. Run scene and notice that memory no longer builds up
Note: Tested all camera rendering paths - memory leak is always present
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Postprocessing errors appear when using RenderGraph and NativeRenderPass
- Can't add a Scene to a Baking Set when it has just been deleted from the Set
- [iOS 17] "Malformed URL" error is thrown when using UnityWebRequest with a URI containing "[]"
- [Android] Player crashes at launch with error when built with custom Editor build
- Memory Leak when using InstantiateAsnyc to instantiate a large Prefab
Add comment