Search Issue Tracker
Fixed in 2017.2.X
Votes
0
Found in
5.4.2f2
Issue ID
848314
Regression
Yes
Rendering particles in Command Buffer spams errors
Steps to reproduce:
1) Download and open attached project "repro_848314.zip"
2) Open scene "DensityParticles"
3) Either play it or select "Density particle system" from the hierarchy
Actual result:
Errors get spammed:
"RendererUpdateManager only synchronizes renderers that are added to the scene, so AssertIsTransformInfoUpToDate can only be called on renderers that are added to the scene"
and
"In order to call GetTransformInfoExpectUpToDate, RendererUpdateManager.UpdateAll must be called first."
Expected result: No errors
Tested and reproduced on:
Windows 10
Unity 5.6.1p1, 2017.2.0a1
Not reproducible in:
5.5.3f1
Verified on: 2017.2.0a4 (fefbe8dde68f).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
Add comment