Search Issue Tracker
Active
Under Consideration for 2021.3.X, 2022.3.X
Votes
0
Found in
2021.3.37f1
2022.3.26f1
2023.2.20f1
6000.0.0b15
Issue ID
UUM-70477
Regression
No
RenderDoc Capture Frame can't be completed after Particle System is simulated
How to reproduce:
1. Make sure you have a RenderDoc installed
2. Open the user-attached project “HDRP2022”
3. Right-click on the Game view window title and click “Load RenderDoc”
4. Select the “Particle System” GameObject in the Hierarchy and let it simulate particles for some time
5. Unselect the “Particle System” GameObject and click “Capture the current view and open in RenderDoc” button in the Game view
6. In RenderDoc press the “Capture Frame(s) Immediately” button
7. Observe the results
Expected result: The frame is captured
Actual results: The progress bar gets stuck and the frame is not captured
Reproducible with: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0b15
Reproducible on: Windows 11 Pro with DX11
Notes:
- Reproducible on HDRP and Built-In Pipeline projects
- The frame is instantly captured when you close the Editor
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
- [Linux] "Error while reading movie" errors are thrown when opening templates
- Standalone Profiler process is hidden in macOS dock
Add comment