Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b3
Issue ID
868638
Regression
No
[ReflectionProbes] Realtime OnAwake Probe becomes black when the screen resolution is changed in runtime
To reproduce:
1. Open attached project
2. Build and run on windows standalone
3. Change the resolution by pressing on the buttons
4. Notice that Reflection probe becomes black
Doesn't happen in the editor or with other reflection probe types
Reproduced in 5.3.5p4, 5.6b3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled
Add comment