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Issue ID

1010352

Regression

Yes

Realtime Projector does not render in right eye with SinglePassInstanced Rendering

XR SDK

-

Expected: "Projector" component renders for both eyes in VR single pass instanced rendering method
Observed: "Projector" component only renders on left eye in VR single pass instanced rendering method

Found during 2018.1 FTP using 2018.1.0b10

Steps to Reproduce:
1) Open the attached project
2) Open the RealTimeLightsAtDistance scene
3) Enable VR and use the Oculus SDK.
4) Enter playmode or compile and run the scene.
3) On the far right, you will see that the projector renders for the left eye, but now with the right eye

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