Search Issue Tracker
Fixed in 5.2.1
Votes
0
Found in
5.0.2p1
Issue ID
699695
Regression
No
Profiler missing statistics of manually rendered camera
How to reproduce:
1. Open attached project
2. Open scene main.unity
- Scene contains some cubes and two cameras. One camera renders the UI and the other camera renders the 3D space. The 3D camera is disabled, but its rendering is called through a script, using Camera.Render()
3. Play the scene
4. Open the Profiler window
- Note how there is only a small number of Draw Calls in the Rendering profiler
5. Enable the Camera Component in the 3D-Camera gameobject
- Note how there is now a huge amount of Draw Calls shown
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager's "Locate", "Manage", and "Open VFX Graph Samples.." buttons are not aligned when Visual Effect Graph package is installed
- [Ubuntu] Unity Version Control Setup Steps Display Cramped and Unformatted Text
- Editor hangs indefinitely when a Custom Attribute is created with a very long name in VFX Graph
- Toggle Button Group Sample Code Disappears on Window Resize in UI Toolkit Samples
- Trailing GameObject glitch is present when moving Camera and using Blitter.BlitTexture with stencil buffer
Add comment