Search Issue Tracker
By Design
Votes
0
Found in
5.3.3p2
Issue ID
778232
Regression
No
Poor graphic quality on meshes on mobile platforms both editor and device
Scene quality on shading is not smooth when android platform is selected, it is less bad with iOS but it still has issues
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled
Add comment