Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0a1
Issue ID
591362
Regression
Yes
plugin freezes due to logspam of unitialized animator
-e: see title
-works fine on 4.3.4, starts with 4.5.0a1
-tested and repros on win7 with chrome/ff
-repro:
--install 4.5.0 plugin
--select a 4.5 runtime
--go to http://www.schoolofdragons.com/Game/
--login
--wait for it to load and click play
--walk to the blond girl straight ahead and click here
--walk around after talking to her
--NOTICE plugin freezes and logspam:
Animator has not been initialized.
UnityEngine.Animator:SetBoolString(String, Boolean)
UnityEngine.Animator:SetBool(String, Boolean) (at C:\hg\unity\artifacts\WebPlayerGenerated\AnimatorBindings.cs:186)
AvAvatarAnim:UnpackState(Int32)
MainStreetMMOClient:UserVariablesChanged(Object, MMOUserVariablesChangedEventArgs)
KnowledgeAdventure.Multiplayer.SmartFox.SmartFoxMMOClient2X:OnUserVariablesChanged(MMOUserVariablesChangedEventArgs)
KnowledgeAdventure.Multiplayer.SmartFox.SmartFoxMMOClient2X:OnExtensionResponse(BaseEvent)
Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
Sfs2X.SmartFox:ProcessEvents()
KnowledgeAdventure.Multiplayer.SmartFox.SmartFoxMMOClient2X:ProcessQueue()
KnowledgeAdventure.Multiplayer.SmartFox.ShellMMOClient:ProcessQueue()
<NetworkUpdate>c__Iterator2A:MoveNext()
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled
- "Untracked" memory is logged by the Profiler when small allocations for delegates and big allocations for new array creations happen simultaneously
- Rotation value change on the X-axis gets stuck when using transform.rotation.eulerAngles
- The Editor process is not being put in front when focused after using an un-docked feature window
- Motion Vectors for an object are included in the URP Motion Vector pass when the object's layer mask is filtered out
Add comment