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Fixed in 5.4.0
Votes
2
Found in
5.3.1p1
Issue ID
757969
Regression
No
ParticleSystem 2D Collision Breaks When Particle Velocity is Zero or Collision Options are Zero
How to reproduce:
1. Open and play the ZeroVelocity Scene in the attached project
2. On collision with the moving object, particles should play sub emitters and die
3. Instead they disappear without playing sub emitters with lots of IsFinite errors
Or
1. Open and play the ZeroDampBounceLossMinKill Scene
2. On collision with the moving object, particles should play collision sub emitter and send messages
3. Instead they disappear without playing sub emitters with lots of IsFinite errors
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