Search Issue Tracker
By Design
Votes
0
Found in
2017.1.0b10
Issue ID
922883
Regression
No
Overlay canvas is displayed differently on each Game View
Steps to reproduce:
1. Open attached project "922883.zip"
2. Open "test" scene
3. Open two game views with different dimensions
4. Enter play mode
5. Focus any game view
Expected behavior: UI is displayed the same on all Game Views
Actual behavior: UI on other game views shift (watch attached gif)
Reproducible with: 5.5.4p1, 5.6.2f1, 2017.1.0b10, 2017.2.0a3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime
Add comment