Search Issue Tracker
Duplicate
Votes
0
Found in
5.2.2f1
Issue ID
745188
Regression
No
OnTransformChildrenChanged is not called when removing a child and is called twice when adding a child
Steps to reproduce:
1. Open attached project
2. Open and play 'Test' scene
3. Click 'Run test' button
4. See the console, notice the wrong number of calls to OnTransformChildrenChanged:
Removing object from the children list does not call OnTransformChildrenChanged at all.
Adding an object to the children list calls the function twice.
Reproduced with: 5.0.4f1, 5.2.3f1, 5.4.0a3
Comments (1)
-
tonytopper
Apr 08, 2024 22:45
This isn't a duplicate completely because the other ticket doesn't appear to mention "Removing object from the children list does not call OnTransformChildrenChanged at all"
I am also seeing that removing an object does not call the OnTransformChildrenChanged. Is this the expected result? Seems odd.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
This is a duplicate of issue #688317