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Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.

Postponed

Votes

0

Found in

2018.4

2019.4.1f1

2020.2

Issue ID

1271277

Regression

No

[PLM] Overlapping spotlights are not baked

Progressive Lightmapper

-

How to reproduce:
1. Open "Test2019.zip" project and SampleScene
2. Select the second "Spot light" GameObject in the Hierarchy window
3. Toggle it on and off
4. Notice, how it is rendered as a realtime light

Notes:

- Reproducible with: 2018.4.26f1, 2019.4.9f1, 2020.1.3f1, 2020.2.0a21
- Affects CPU PLM, GPU PLM, and Enlighten
- Reproduces on all render pipelines
- Clearing baked data and rebaking yields the same result
- Only spotlights are affected; they need to have identical settings and share the same transform coordinate for the issue to reproduce

  1. Resolution Note (2020.2.X):

    This issue requires a larger refactor and development will be scheduled as part of our regular sprints.

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