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Duplicate
Votes
0
Found in
4.5.0b4
Issue ID
597434
Regression
No
NavMeshObstacle gameObject placed near OffMeshLink gameObject causes high CPU usage
Create a project which has high usage of NavMesh and its OffMeshLinks.
Placing an object with NavMeshObstacle will generate significantly more CPU usage of CrowdManager.DynamicOffMeshLinks than placing it further from OffMeshLink gameObject.
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