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Fixed in 2022.2.X

Duplicate in 2019.4.X, 2020.3.X, 2021.2.X, 2022.1.X

Votes

50

Found in

2018.4.22f1

2019.4

2020.3

2021.1

2021.2

2022.1

Issue ID

1346325

Regression

No

NavMesh Agent can not pass through passable area between carving NavMesh Obstacles

AI Navigation

-

Reproduction steps:
1. Open the attached "1346325.zip" project
2. Open the "NavMeshBug" Scene
3. Enter Play Mode
4. Use WASD or Left Mouse Button to move the Agent down-right through the passable area between the black Obstacle walls

Expected result: Agent can pass through the gap between the black Obstacle walls
Actual result: Agent can not pass through the gap between the black Obstacle walls ("repro.mp4")

Reproducible with: 2019.4.29f1, 2020.3.14f1, 2021.1.16f1, 2021.2.0b4, 2022.1.0a3

  1. Resolution Note (fix version 2022.2):

    Fixed in 2022.2.0a2

Comments (19)

  1. wechat_os_Qy030CelO4TWl89txJWTI_zE0

    Nov 27, 2021 15:29

    Please fix Unity!

  2. unity_1337F34E70143396D4B3

    Nov 21, 2021 04:24

    Please fix this developers

  3. Vincont

    Nov 14, 2021 19:16

    It's pretty disheartening when you complete a nightmare dungeon but cannot open the last box because a tiny area was blocked by an invisible wall.

  4. Katote

    Nov 09, 2021 01:07

    please fix the invisible walls in the dungeons!

  5. ReFall

    Aug 30, 2021 13:42

    I hope the Unity team lives up to its trust. I'd like to believe it...

  6. victor_rydell

    Aug 01, 2021 19:16

    Please fix <3 // ZroonX

  7. djwhite9999

    Aug 01, 2021 10:08

    Please fix Unity! Give us the ability to play without walls.

  8. andrewmaize25

    Aug 01, 2021 08:30

    This is a game breaking bug in Terra 2 and it needs to be addressed please this game is awesome!

  9. mframe_unity

    Jul 31, 2021 22:34

    Please fix Unity!

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