Search Issue Tracker

Fixed in 5.3.3

Votes

0

Found in

5.3.0f4

Issue ID

754925

Regression

No

[MSE] SceneManager.sceneCountInBuildSettings gives 0 until you run the game

Assets Management

-

How to reproduce:
1. Open the attached project
2. Notice that there are two scenes
3. Go to Build settings to be sure that there are same two scenes
4. Go to File>Test
5. Check Console and notice that EditorBuildSettings.sceneLenght prints correct value 2, but SceneManager.sceneCountInBuildSettings gives wrong value 0
6. If you play the scene and repeat step 4, it will work as expected

SceneManager introduced in 5.3

Add comment

Log in to post comment