Search Issue Tracker
Won't Fix
Votes
1
Found in
5.6.1f1
Issue ID
920712
Regression
No
Mouse button Input remains active after clicking, going off screen and releasing it
Steps to reproduce:
1. Open "MouseClickTest.zip" attached project
2. Enter play mode
3. Left Click and hold the button
4. Drag mouse outside of game view
5. While still holding left mouse, click right or middle mouse
6. Release Left click
7. Go back to Game view, observe button reacting as if you're still holding the left click
Expected: When you release left mouse button, the button treats it as if you're not holding anything
Actual: Button reacts as if you're still holding left click, even though you're not holding anything
Reproduced on: 2017.2.0a3, 2017.1.0b9, 5.6.1f1, 5.5.3p4, 5.4.5p1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"
Add comment