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Fixed
Votes
0
Found in
5.5.0f3
Issue ID
885990
Regression
No
mono_get_runtime_build_info crash when opening project due to a corrupted dll file
1. Open "Steam-Game.zip" project
#0 0x0000010aa761c3 in mono_get_runtime_build_info
#1 0x0000010aba111e in mono_runtime_invoke
#2 0x00000101de1ddd in ScriptingInvocation::Invoke(MonoException**, bool)
#3 0x0000010228d670 in MonoManager::SetupLoadedEditorAssemblies()
#4 0x0000010228edad in MonoManager::EndReloadAssembly(DomainReloadingData const&, dynamic_bitset)
#5 0x0000010228dd20 in MonoManager::ReloadAssembly()
Note: Crash is caused by a corrupted Assembly-CSharp.dll file. Reproduces only on OSX.
Reproduced on: 5.5.0f3
Did not reproduce on: 5.6.0b10, 2017.1.0a2
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