Search Issue Tracker
Fixed in 5.2.1
Votes
1
Found in
5.2.0f3
Issue ID
726871
Regression
Yes
[Mecanim] New "Blend Tree" w/ "Write defaults" as false crash
Steps to reproduce:
1. Download and open attached project "unityCrash.zip"
2. If the crash did not occur after opening the project, play the scene and observe the crash
Note: Crash is caused by newly created blend tree that still has "Blend Tree" in "Motion" field (no motion selected, not even "None" for new blend tree) and false value for "Write Defaults" option.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Add comment