Search Issue Tracker
Fixed in 5.2.1
Votes
1
Found in
5.2.0f3
Issue ID
726871
Regression
Yes
[Mecanim] New "Blend Tree" w/ "Write defaults" as false crash
Steps to reproduce:
1. Download and open attached project "unityCrash.zip"
2. If the crash did not occur after opening the project, play the scene and observe the crash
Note: Crash is caused by newly created blend tree that still has "Blend Tree" in "Motion" field (no motion selected, not even "None" for new blend tree) and false value for "Write Defaults" option.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Add comment