Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2018.1.0b3
Issue ID
990003
Regression
No
[macOS] [IL2CPP] Build fails with DllNotFoundException: ole32.dll
Steps to reproduce:
1. Open the project
2. Make sure build target is set to Mac Standalone
3. Make sure selected scripting backend is IL2CPP
4. Start the build
Result: build fails
Log: Failed running /Applications/Unity 2018.1.0b4/Unity 2018.1.0b4.app/Contents/il2cpp/build/UnityLinker.exe --api=NET_4_6 <...>
<...>
stdout:
Fatal error in Unity CIL Linker
System.DllNotFoundException: ole32.dll
at (wrapper managed-to-native)
<...>
Reproduced on: 2018.1.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity.TextMeshPro reference is missing when trying to add it in the Assembly Definition References
- Sprite Atlas preview is not show in the Inspector window when it is packed
- Scrollbar in the UI Builder becomes unresponsive when the "Editor Extension Authoring" option gets checked
- NullReferenceException is thrown and Subgraph is not created when converting a node to Subgraph
- [Quest] Error "ArgumentOutOfRangeException: Index was out of range." when using Realtime Reflection probes in Play Mode
Add comment