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Votes

0

Found in

2021.3.27f1

2022.3.2f1

2023.1.0f1

2023.2.0a19

Issue ID

UUM-39925

Regression

No

Mac Player build can't be launched when it is built on a Windows machine

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Reproduction steps:
1. Create a new project on a Windows machine
2. Open Build Settings (File > Build Settings) and set the “Target Platform” field to “macOS”
3. Build the project
4. Transfer the built project to any Mac machine and launch it

Expected result: The built Mac Player can be launched on any Mac machine
Actual result: When launching the Player a pop-up message appears saying “The application “{App Name}” can’t be opened.”

Reproducible with: 2021.3.27f1, 2022.3.2f1, 2023.1.0f1, 2023.2.0a19

Reproducible on: macOS 13.3 (Intel)

Note: A workaround for this would be changing the file permissions using a command in Terminal “chmod -R +x “{filename}.app”

  1. Resolution Note:

    Since windows does not support unix permissions, whenever you transfer executable files from windows to mac or linux you also have to make them executable.

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