Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
1.1.11
Issue ID
1146505
Regression
No
[LWRP] In project view previews don't have their materials after importing and upgrading new assets
[LWRP] In project view previews don't have their materials after importing and upgrading new assets
To reproduce:
1. Create a new project
2. Install Lightweight pipeline
3. Import Low Poly Rocks Pack asset from the asset store
4. Edit -> Render Pipeline -> Upgrade Project Materials to LightweightRP Materials
5. Locate some of the rock prefabs in the project (Poly Rocks Pack/Rock Assets/Prefabs/With_Box_Colliders/2 Color/Round_Rocks for example)
Expected result: You can see their thumbnails correctly
Actual result: Material is not properly loaded, resulting in a magenta outline.
Note: You can select any of these and the preview works normally.
Reproduced on:
2019.2.0a12 with 6.6.1 LightweightRP
2018.1.9f2 with 1.1.11-preview
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Erratic behavior while editing UI in prefab when Canvas "Render Mode" is set to "Screen Space - Camera" option
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled
This is a duplicate of issue #1126940