Search Issue Tracker
Duplicate
Votes
28
Found in
Issue ID
1058733
Regression
No
[LWRP] Directional Light Culling Masks don't work properly
SRP Repo: Issue #1019
In LWRP: If you make a scene with objects set to two different layers and then make two directional lights set to affect those layers separately, the directional lights will still affect both layers.
-
david16s
Jul 12, 2023 08:17
If the directional light culling masks are not functioning correctly in a LWRP (Lightweight Render Pipeline) setup, there could be a few potential causes.
Double-check the culling mask settings: Ensure that the culling masks for the directional light are correctly assigned to the relevant layers and that the layers are properly configured in the scene.
-
david16s
Jul 12, 2023 08:16
If the directional light culling masks are not functioning correctly in a LWRP (Lightweight Render Pipeline) setup, there could be a few potential causes.
Double-check the culling mask settings: Ensure that the culling masks for the directional light are correctly assigned to the relevant layers and that the layers are properly configured in the scene
-
david16s
Jul 12, 2023 08:15
If the directional light culling masks are not functioning correctly in a LWRP (Lightweight Render Pipeline) setup, there could be a few potential causes.
Double-check the culling mask settings: Ensure that the culling masks for the directional light are correctly assigned to the relevant layers and that the layers are properly configured in the scene.
-
alisha965
May 20, 2023 07:09
-
cleosizara
Dec 22, 2022 10:00
-
cleosizara
Dec 22, 2022 09:25
-
jejupedia
Nov 30, 2022 13:26
test
-
kevingeller416
Apr 10, 2022 12:14
I also face the problem
-
unity_6wOiQ2ZpbGIQtw
Mar 10, 2022 15:24
instanderapk.com
-
MarcoReus12
Nov 29, 2021 17:15
Thanks
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
This is a duplicate of issue #1058836