Search Issue Tracker

Fixed in 5.3.6

Votes

0

Found in

5.4.0b17

Issue ID

793476

Regression

Yes

[Local] ParticleSystem.Stop will instantly destroy emitted particles that weren't visible

Shuriken

-

Steps to reproduce:

1. Open attached project
2. Open scene "PartcileIssueScene"
3. Run it
4. Press G to start particle simulation
5. After a second, tap W and notice that invisible particle systems were being simulated although not visible - this is expected
6. Return to previous position and press H, this will call ParticleSystem.Stop
7. Press W and notice that there aren't any particles emitted and particle system is stopped immediately

Reproduced with: 5.4.0b17
Regression introduced in: 5.4.0b15 (but previous behavior was flawed as well)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.