Search Issue Tracker
Fixed in 4.6.2
Votes
1
Found in
4.5.5f1
Issue ID
649291
Regression
No
Loading texture from OnApplicationPause(false) results in a black texture.
When a texture is loaded in an event of resuming application it results in being black.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
devonsmith20478
Nov 28, 2014 06:35
We've seen this issue since 4.5.x cycle and seems to be not solved yet. Generally this issues creates when closing app just pressing home button of android device and resume game.
Also Observed that 3D text mesh also loses its mesh and fonts also gets corrupted at the same time. Waiting since long from unity to resolve the issue.
Same things we's tried in unity 4.3.4 version but it works correctly. this issue only happens with unity version later then 4.3.4.