Search Issue Tracker
Fixed in 2022.2.X
Fixed in 2021.3.X, 2022.1.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0b15
2022.1
Issue ID
1372700
Regression
No
[Linux] Player window can't be resized when the player is started in Fullscreen mode and then changed to WIndowed
Reproduction steps:
1. Open the attached project ("1372700_repro.zip")
2. Build and Run the project: File > Build Settings > Build And Run
3. Once the player opens in Windowed mode try resizing the window
4. Enter Fullscreen mode by clicking on the "Toggle Fullscreen" checkbox
5. Close the player
6. Reopen the player and enter Windowed mode by clicking the "Toggle Fullscreen" checkbox
7. Try resizing the window again
Expected result: The player window can be resized after changing to Windowed mode
Actual result: The player can't be resized after changing to Windowed mode
Reproducible with: 2019.4.34f1, 2020.3.24f1, 2021.1.28f1, 2021.2.6f1, 2022.1.0b2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs
- UI Toolkit Slider element is not controlled correctly when using a gamepad controller
- Audio output is of low volume when the Speaker Mode is set to Quad and the Audio Source in the Scene is behind the Camera
- A user gets an error "Failed to import package with error: Cannot import package in play mode." when tries to import TMP essentials, examples or extras
- The Particle System's ShowOnlySelected function doesn't work when toggled via a shortcut
Resolution Note (fix version 2022.2):
Fixed in 2022.2.0a16
Resolution Note (fix version 2022.1):
Fixed in 2022.1.6f1
Resolution Note (fix version 2021.3):
Fixed in 2021.3.5f1