Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2022.1.0a7
Issue ID
1364417
Regression
No
[Linux] [macOS] Editor window is shown over all other applications when it is called with EditorWindow.ShowPopup()
Reproduction steps:
1. Download and open the attached application: "New Unity Project (4).zip"
2. Go to Example > ShowPopup Example
3. Press on another application to put it into focus
Expected result: The other application is shown over the popup
Actual result: The popup is shown over the other application
Reproducible with: 2019.4.31f1, 2020.3.20f1, 2021.1.25f1, 2021.2.0b15, 2022.1.0a12
Notes:
- Reproducible on Linux and macOS, not reproducible on Windows
- There is a screenshot attached below illustrating the issue: "Screenshot from 2021-09-10 11-46-27.png"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Erratic behavior while editing UI in prefab when Canvas "Render Mode" is set to "Screen Space - Camera" option
- The Selection Wire Gizmo is not being rendered in the Scene View when GPU Resident Drawer is enabled
- Visual Effect with Single Burst Spawn System stops playing when an Additive Scene is loaded asynchronously with SceneManager.LoadSceneAsync
- The sprite draw calls are batched in the Player when the Sprite Atlas is uploaded from an AssetBundle and the Sprite Atlas Mode is set to Disabled
- The Joint Anchor position remains the same when the GameObject is dynamically scaled
Resolution Note (2022.1.X):
Thanks for reporting this issue. Unfortunately this issues doesn't meet the bar for us to fix at this time.