Search Issue Tracker
By Design
Votes
1
Found in [Package]
4.1.0
Issue ID
FBX-174
Regression
No
Linux Editor throws a "DllNotFoundException: UnityFbxSdkNative" when exporting a GameObject to FBX
How to reproduce:
1. Create a new project
2. In the Package Manager install the "FBX Exporter" package
3. Create a "Cube" GameObject
4. In the Hierarchy right-click the "Cube" GameObject and press "Export To FBX..."
5. In the Export Options window press the "Export" button
Expected result: the "Cube" GameObject is exported successfully
Actual result: the export fails and a "DllNotFoundException: UnityFbxSdkNative" error is thrown in the Console
Reproducible with: 2019.4.29f1, 2020.3.14f1, 2021.1.13f1, 2021.2.0b3, 2022.1.0a1
Could not test with: 2018.4.35f1 (Doesn't have the "FBX Exporter" package)
Notes:
1. Reproducible on Ubuntu 18.04
2. Not reproducible on Windows 7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"
Resolution Note:
Discussed via the Unity Forum, this is related to needing to upgrade the libstdc++ version. Reporter has replied saying the fix worked.