Search Issue Tracker
Not Reproducible
Votes
0
Found in
5.0.0b19
Issue ID
662572
Regression
No
[Usability] LightProbeGroup doesn't update in scene as soon as it's disabled
- Create new game obejct and attach a LightProbeGroup component (notice it shows the spheres connected by the pink lines in the scene view)
- Disable the LightProbeGroup component (notice that in scene view nothing changes visually)
- Deselect and then reselect object with LightProbeGroup (notice the pink lines between the probes in the scene are now gone)
When the LightProbeGroup component or the game object it's attached to is disabled, I would expect to only see the Transform gizmo in the Scene view (same as when disabling a Cube, for example)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
Add comment