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Fixed in 5.4.0

Votes

1

Found in

5.2.0p1

Issue ID

729590

Regression

Yes

Baking generates too many lightmaps

Global Illumination

-

Steps to reproduce:

1. Open attached project
2. Open scene "Scene"
3. Open Lighting window
4. Set "Baked Resolution" to 40 and build lightmap
5. Open "Lightmaps" tab and notice that that there is on lightmap atlas as expected
6. Set "Baked Resolution" to 60 and build lightmap again
7. Open "Lightmaps" tab ant notice that there are three atlases generated although lightmap would easily fit in one atlas.

Comments (4)

  1. brainz12345

    Mar 24, 2016 16:17

    This is no yet fixed. LOTS of wasted space.

  2. swogdog

    Mar 16, 2016 20:23

    Wish I could delete/edit a comment, hehe. I was looking at wring version (5.3.4). My bad!

  3. swogdog

    Mar 16, 2016 20:21

    Yeah... still tons of wasted space in 5.4... Not really fixed.

  4. Wiliz

    Dec 09, 2015 09:23

    The status says fixed in 5.3.0 but the same issue still seems to happen in 5.3.0f4.

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