Search Issue Tracker
Fixed in 2020.2.X
Votes
2
Found in
2018.1.0b6
2018.2.0b8
Issue ID
1048217
Regression
Yes
License return request times out when returning via command line
License return request times out always when returning via command line on Windows
Steps to Repro:
1. Open command prompt or terminal
2. Execute the following command to return the license
For Windows
"C:\Program Files\Unity\Editor\Unity.exe" -quit -batchmode -returnlicense
3. Open Unity
Actual Result:
1. The editor still launches with license activated
Expected Result:
1. Unity launches with personal license activated or on opening, Unity launcher asks the user to activate a new license
Environment:
Only on Windows
Occurring with:
2018.3.0a1, 2018.2.0b8, 2018.1.3f1, 2018.1.0b6
Working with:
2018.1.0b5, 2017.4.4f1
License type: Pro
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The USS cursor style property is not applied when it is set for the root VisualElement
- [Player Settings] [Common] [Optimization] - Setting 'Preload Assets' throws parser error
- Editor crashes on physx::shdfnd::internal::HashBase or freezes when instantiating a lot of GameObjects
- Audio Source stops playing when moved to a scene with LocalPhysicsMode.Physics2D Parameter
- "NullReferenceException: Object reference not set to an instance of an object" error is thrown in the Play Mode when the project is reopened with a Prefab GameObject selected in the SerializedField
Add comment