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Fixed

Votes

0

Found in

5.3.0b6

Issue ID

743449

Regression

Yes

[iOS] Materials using Standard Shader are corrupted when using GLES2

iOS

-

To Reproduce:

1. Build and run the attached project with GLES2.
2. Observe that all materials are corrupted (it's just using Standart Shader)
(see attached screenshot)

Also you'll get these errors whe launching the app:

WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - Pass 'FORWARD_DELTA' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - Pass 'SHADOWCASTER' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - All passes removed

Not reproducible on Gles3 or Metal.

Comments (7)

  1. keiwando

    Aug 05, 2016 16:05

    5.4.0f2 - it's still not working

  2. rsodre

    Jul 27, 2016 01:43

    5.3.6, still an issue.
    I traced the TEMPORARY code disabling GLES 2.0 back to 5.2.1

  3. myama

    Apr 04, 2016 21:40

    Still seeing this on 5.3.4f1

  4. darkbaram

    Mar 08, 2016 13:13

    5.3.3f1 issue still exist.

  5. Nomeasmo

    Jan 11, 2016 10:39

    5.3.1.p2 issue still exists. Any workaround known? Or fallback version?

  6. niubaisui

    Jan 11, 2016 07:48

    5.3.1.p1 issue still

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