Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.0f4
Issue ID
780659
Regression
No
[iOS][IL2CPP] Double casting does not export correctly with IL2CPP
To reproduce:
1. Open attached project ("DoubleCast.zip")
2. Open "MainScene" scene
3. Play it in the editor
4. Notice that in the Console value -1 is logged twice
5. Build and run on iOS device
Actual behavior: notice that first value is logged correct (-1), but second is incorrect (4.294967E+09)
Workaround: do only one casting in each line
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
Add comment