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Won't Fix

Votes

8

Found in

5.1.2f1

Issue ID

709987

Regression

Yes

[iOS] Crash in AllocateRenderBufferStorageFromEAGLLayer on iOS 8.3

iOS

-

To Reproduce:

1. Just run the attached project on an iOS 8.3 device with GLES2.
2. It crashes on startup in AllocateRenderBufferStorageFromEAGLLayer
(stacktrace https://ono.unity3d.com/_admin/gists/591).

Not reproducible on iOS 8.4 and iOS 8.0 (or earlier)

--

Seems to be happening only when Xcode is attached.
Might be Xcode issue.
P.S. disabling context sharing makes issue disappear

Comments (4)

  1. jareds

    Jan 14, 2016 15:26

    I'm also wondering what "disabling context sharing" means. Any guidance would be appreciated!

  2. JieDianMenLaiMai

    Dec 29, 2015 12:55

    what's mean of "disabling context sharing "?

  3. didito

    Sep 16, 2015 09:20

    started to happen for our project after upgrading from 4.6.7p3 to 4.6.8p2 as well

  4. Jos Yule

    Aug 26, 2015 13:28

    This also effects Vuforia plugin projects.

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