Search Issue Tracker
Fixed in 5.2.4
Votes
1
Found in
5.2.3f1
Issue ID
749728
Regression
Yes
iOS build size is increased in 5.2.3 compared to 5.2.1
1. Open attached project
2. Build to iOS IL2CPP
3. Archive via XCode and check ipa binary size
5.2.1f1:
armv7
__TEXT 28835840
__DATA 2916352
arm64
__TEXT 32948224
__DATA 4390912
5.2.3p2:
armv7
__TEXT 34963456
__DATA 2932736
arm64
__TEXT 40239104
__DATA 4636672
Regression from: 5.2.1f1
Note: ipa size increases with project size, on small projects differece is less visible
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
Add comment