Search Issue Tracker
Fixed
Fixed in 1.1.0
Votes
0
Found in [Package]
1.0.17
Issue ID
N4EBUG-45
Regression
No
InvalidOperationException is thrown when declaring a SnapshotDataLookupHelper in certain Namespaces
How to reproduce:
1. Open the attached Project "IN-57247.zip" and load Scene "PredictedSpawn1"
2. Enter Play Mode
3. Observe the Console
Expected result: No errors are thrown in the Console
Actual result: The following errors are thrown in the Console:
"InvalidOperationException: The UNKNOWN_OBJECT_TYPE TestJob.JobData.snapshotDataLookupHelper.m_SnapshotDataLookupCache has not been assigned or constructed. All containers must be valid when scheduling a job."
Reproducible with: 1.0.17 (2022.3.11f1)
Reproduced on:
- MacOS Editor (13.5.2 Intel)
Notes:
- Changing the Namespace of the "PredictedSpawnClassificationSystem" script to not contain "GameFlow" can be used to avoid the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled
Add comment