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Fixed

Fixed in 3.9.0

Votes

25

Found in [Package]

3.5

Issue ID

HUBX-937

Regression

No

"Install failed: Validation Failed" error when installing an Editor version through Hub

Package: Hub

-

Reproduction steps:
1. Open the Hub
2. Press the “Install Editor” Button
3. In the “Install Unity Editor” Window, pick any version and press “Install”
4. Wait for the installation to progress

Expected result: Installation is completed without any errors
Actual result: The “Editor Application” fails installation with the "Install failed: Validation Failed" error

Reproducible with: 3.5.0, 3.6.1

Reproducible on: Windows 10

Note:
* The issue could not be reproduced locally
* All the cases have this line in common: {{user did not agree to the UAC prompt and the process was not started}}

  1. Resolution Note (fix version 3.9.0):

    There are multiple causes for this issue. One of those was addressed and fixed, others will be captured in separate tickets.

Comments (14)

  1. Hexalted

    Jan 16, 2024 10:50

    Same error when trying to add modules to an existing Editor. Did work once restarting the Hub as Administrator.

  2. raynertanxw

    Jan 13, 2024 02:44

    I had it happen in hub 3.7.0 and on windows 11. Happened when I restarted hub to update to the latest version. Literally can’t do anything else right now cause I can’t install unity.

  3. Alexbaron12

    Jan 03, 2024 16:47

    to me have done with version of unity hub 3.7.0

  4. Xikto

    Oct 10, 2023 00:37

    I encountered the same problem on 3.5.2 and despite trying many different ways I always end up with the same error, however I do have to say that when I installed the downloaded file in the %TEMP% that unity version did work (for a while) and I could make a quick app and launch it on my phone, but a few days later it completely went crazy thinking all textures (that worked previously) have a negative or zero width (Including built-in sprites and fonts), so I simply uninstalled it and simply downloaded unity from the archives, but even then that project didn't work anymore, I had to recreate the project manually.

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