Search Issue Tracker
By Design
Votes
0
Found in
2019.3.13f1
Issue ID
1248579
Regression
No
Input.GetJoystickNames() contains an empty string when a SpaceMouse is connected
Reproduction steps:
1. Have 3dconnexion drivers installed and a SpaceMouse connected
2. Open attached project "NotConnected.zip" and scene "SampleScene"
3. Enter Play Mode
4. Observe Console window
Expected result: No inputs are logged
Actual result: A single empty string input is logged
Reproducible with: 2019.3.13f1
Could not test with: 2018.4.24f1, 2019.4.2f1, 2020.1.0b14, 2020.2.0a16 (3dconnexion devices unavailable)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"
Resolution Note (2020.2.X):
This API depends on the OS to report a name. This is By Design, there may be Joystick names in the collection of Joysticks that may be empty.