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Fixed in 5.2.2

Votes

0

Found in

5.2.1p1

Issue ID

731553

Regression

Yes

[Image] Setting Image type - Filled breaks renderer, making it to fail in clearing past-renders

UI

-

Reproduction steps:
1. Open attached project
2. Open the "Scene" scene
3. Select the "Image" object in the hierarchy (It's the circular sprite in the Game view)
4. Decrease the Fill Amount or re-size the image.
5. Notice that past-renders of image stays rendered in scene view.

Regression from: 5.2.1f1 (56b983322e8a)

Comments (7)

  1. jkweb3

    Oct 08, 2015 16:14

    Please release the patch with this fix!

  2. Darkjeff

    Oct 07, 2015 00:04

    ahhh All my game development is stuck by this issue.

    When the patch will be publish ?

  3. Juande

    Oct 06, 2015 15:44

    This bug was a big one. Tomorrow is release day... ¿Unity 5.2.1p3 or Unity 5.2.2? Can't wait!

  4. tbg10101_

    Oct 05, 2015 13:47

    Does this also address the draw artefacts? (odd chunks of images being dream where they shouldn't be)

  5. Riley Smit

    Oct 05, 2015 11:31

    I misread the title. nvm

  6. Riley Smit

    Oct 05, 2015 11:15

    This is not fixed, I'm having the same issue in 5.2.1p2

  7. FaberVi

    Oct 01, 2015 13:16

    5.2.2? No comment. Why in 5.2.1p2 no?!

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