Search Issue Tracker
Fixed in 4.6.8
Votes
0
Found in
4.6.5f1
Issue ID
695319
Regression
Yes
[IL2CPP] ReadOnlyCollection<T> doesn't work on ARM64
To reproduce:
1. Build the project attached to the comment for AMR64 (with development on). (GenericsTest.zip (8 MB) and NOT Generics.zip (128 KB) )
2. Click bottom button, it prints the correct value of ItemManager.GetManager().Definitions.Count (150) in console.
3. Click top button either an incorrect value is printed out, or the app crashes when trying to access retrievedDefintiions.Count of the ReadOnlyCollection.
Regression from 4.6.4p1, not reproducible on ARMv7 builds.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- Unity is loading internal version of SharpZipLib instead of local version
- The Context Menu items are ordered incorrectly
Add comment