Search Issue Tracker
Fixed in 5.3.2
Votes
0
Found in
5.3.1f1
Issue ID
756447
Regression
Yes
IL2CPP fails generating code
1. Open attached project
2. Build to WebGL or iOS with IL2CPP
3. Building will fail
/Assets/../Temp/StagingArea/Data/il2cppOutput/t_201206655_0MD.h:20:73: error: unknown type name 't_201206655_0_marshaled'
extern "C" void t_201206655_0_marshal(const t_201206655_0& unmarshaled, t_201206655_0_marshaled& marshaled);
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
Add comment