Search Issue Tracker
Fixed in 5.3.5
Votes
0
Found in
5.3.4f1
Issue ID
781439
Regression
No
IL2CPP.dll has stopped working when build with Webgl platform
This issue has no description.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Gebreel
Apr 29, 2017 10:54
Bullshit. I'm running 5.6.0 right now, and the issue is still there. I got the latest patch, I was able to build the game once, and then boom - stops working every single time.